[ sets this before getting obliterated on the network for my own sanity
anyway!!! it's time for the simulation room. kaworu gets to enter with the room already in progress to a simulation - he'll find himself standing in front of a frankly massive...boat? it's hard to tell exactly what it is, but it has legs, and it's rumbling softly like it's on, occasionally letting out a pshhh of steam. visible also on this massive machine is... a door with a small set of stairs, looking like, ostensibly, you could board it.
[he does! But without really much direction because it's all so strange to him. He just goes up to the legs and puts his hand on them just to see what they feel like. Then, he goes and tries to climb inside.]
[ honestly valid. one of the leg disappears when he touches it, but it glitches back into place a second later. apparently this simulation is bad at legs?
anyway!!! when he comes inside, he'll find a ladder that leads him up into the hull. clambering up the the ladder halfway gives him a view of the base level of the ship - there's a storage room and a laundry room with clothes hanging up to dry from a clothespin line, and another door that leads off somewhere else. there aren't any windows in this area, so it's not like, super great lighting. kind of like a basement. it's surprisingly roomy though!
however, above his head, the ladder continues another floor! stop here and explore or head up further... ]
the second floor is much more spacious - as he comes up the ladder, he can note to his left is a long hallway with a few doors. kaworu can see a kitchen, a little sitting room with a small altar (that may look familiar from the party with the dragon effigy in turboheaven, actually!) and several bunks tucked into the wall.
to the right is that large table as shown in the picture linked above and - also strohl! he's poring over a map and hasn't noticed he has company yet. the gauntlet runner feels nice, overall. homey, if a little small. tight quarters. ]
week 1 monday
anyway!!! it's time for the simulation room. kaworu gets to enter with the room already in progress to a simulation - he'll find himself standing in front of a frankly massive...boat? it's hard to tell exactly what it is, but it has legs, and it's rumbling softly like it's on, occasionally letting out a pshhh of steam. visible also on this massive machine is... a door with a small set of stairs, looking like, ostensibly, you could board it.
want to explore? ]
no subject
no subject
anyway!!! when he comes inside, he'll find a ladder that leads him up into the hull. clambering up the the ladder halfway gives him a view of the base level of the ship - there's a storage room and a laundry room with clothes hanging up to dry from a clothespin line, and another door that leads off somewhere else. there aren't any windows in this area, so it's not like, super great lighting. kind of like a basement. it's surprisingly roomy though!
however, above his head, the ladder continues another floor! stop here and explore or head up further... ]
no subject
no subject
the second floor is much more spacious - as he comes up the ladder, he can note to his left is a long hallway with a few doors. kaworu can see a kitchen, a little sitting room with a small altar (that may look familiar from the party with the dragon effigy in turboheaven, actually!) and several bunks tucked into the wall.
to the right is that large table as shown in the picture linked above and - also strohl! he's poring over a map and hasn't noticed he has company yet. the gauntlet runner feels nice, overall. homey, if a little small. tight quarters. ]