[ he will not say that he kind of wishes his actual teammates were here instead. no point in ruining the sentiment. ]
You do get used to it, but it doesn't really get easier. [ unfortunately, but he listens with a sort of morbid fascination. ] So it was like that for you, too... Everything magically getting cleaned up is one thing, but we really don't have anything to work off here. Not even locations.
[ which. they only have like three of, technically, but that's not the point. what about when it opens up more? ]
...Yeah. Least this place isn't very big. [ he was not somewhere where things got bigger, though... even if he was, he would've been dead so it didn't matter. ] Hopefully we can divide and conquer, tomorrow.
[ he sighs. ]
No matter what, we'll find the answer. I'd like to speak to the perpetrator to get an idea of what pushed them into it, anyhow - sure, we've learned some of the rules of this game and the expectations, but I suppose I'll not understand the mentality of "kill first, ask questions later".
We're going to have to if we have a chance of figuring it out.
[ pauses. frowning. ]
If it's anything like the Reaper's Game, killing gets more points - more to put toward those milestones, as far as this one goes, so we can bring everyone who dies back later. If that's what it's like, I can't hold it against them.
[ which is a lie he totally can if it's the wrong person. but we'll see. ]
I've heard possession is possible, too. But we'll have to actually catch who did it to find out.
no subject
[ he will not say that he kind of wishes his actual teammates were here instead. no point in ruining the sentiment. ]
You do get used to it, but it doesn't really get easier. [ unfortunately, but he listens with a sort of morbid fascination. ] So it was like that for you, too... Everything magically getting cleaned up is one thing, but we really don't have anything to work off here. Not even locations.
[ which. they only have like three of, technically, but that's not the point. what about when it opens up more? ]
no subject
...Yeah. Least this place isn't very big. [ he was not somewhere where things got bigger, though... even if he was, he would've been dead so it didn't matter. ] Hopefully we can divide and conquer, tomorrow.
[ he sighs. ]
No matter what, we'll find the answer. I'd like to speak to the perpetrator to get an idea of what pushed them into it, anyhow - sure, we've learned some of the rules of this game and the expectations, but I suppose I'll not understand the mentality of "kill first, ask questions later".
no subject
[ pauses. frowning. ]
If it's anything like the Reaper's Game, killing gets more points - more to put toward those milestones, as far as this one goes, so we can bring everyone who dies back later. If that's what it's like, I can't hold it against them.
[ which is a lie he totally can if it's the wrong person. but we'll see. ]
I've heard possession is possible, too. But we'll have to actually catch who did it to find out.